Build Games That Actually Matter
Learn social casino game development through hands-on projects that teach real programming skills. No fluff, no shortcuts — just solid code and practical experience.
View Program Details Get InformationReal Code, Real Results
You'll work with JavaScript ES6+, Canvas API, and modern web technologies from day one. Our students build actual playable games, not toy examples. The September 2025 cohort will focus heavily on performance optimization and mobile responsiveness.
Project-Based Learning
Every week brings a new challenge. Create slot mechanics, design card game logic, build progressive jackpot systems. By graduation, you'll have a portfolio that demonstrates your ability to solve complex programming problems.
Industry-Relevant Skills
We focus on the technologies that matter: React for UI components, Node.js for backend services, and WebGL for graphics. These aren't just buzzwords — they're the tools you'll actually use in your programming career.
Meet Your Lead Instructor

Dmitri Kowalski
Dmitri spent eight years building casino games at established studios before deciding to teach. He's the guy who actually debugs your code with you, not someone who just assigns readings. His approach is straightforward — if you can't explain why your code works, you don't really understand it. He's particularly good at helping students grasp complex game state management and API integration.
Student Project Showcase
These games were built by students during their 16-week program. Each represents dozens of hours of coding, debugging, and problem-solving.

A multi-payline slot game with animated symbols and bonus rounds, built entirely in JavaScript.

Five-card poker with AI opponents and real-time statistics tracking.
16-Week Program Structure
Weeks 1-4: JavaScript Fundamentals
Object-oriented programming, DOM manipulation, event handling. You'll build simple interactive games to practice core concepts. No previous experience required, but we move quickly once you grasp the basics.
Weeks 5-8: Game Logic & Mechanics
Random number generation, game state management, win condition algorithms. This is where you start building the actual "game" part of games. Expect to spend a lot of time thinking through edge cases.
Weeks 9-12: Advanced Features
Progressive systems, user accounts, data persistence, animation libraries. Projects become more sophisticated and start resembling commercial games. Debugging skills become crucial here.
Weeks 13-16: Capstone Project
Design and build a complete game from scratch. Choose your own concept, implement all features, handle edge cases, add polish. This becomes the centerpiece of your portfolio.
Next Cohort Starts September 15, 2025
Class size is limited to 24 students to ensure everyone gets individual attention. We're currently accepting applications for our autumn cohort. The program runs Monday through Thursday, 9 AM to 4 PM EST, with optional evening lab sessions.
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